C:Strip is a project created by Patrick Bedarf and Dimitrie Stefanescu described by them as an attempt to translate the environmental qualities of a proposed site into a meaningful architectural geometry that can accomodate and maximize the performance of an adaptive and fluctuating programme which focuses on producing and distributing information through the use of informal societal behaviour.
The developement and subsequent use of different computational techniques allowed for the collapse of the several dimensions of environmental and programmatic datascape into an finite three dimensional architectural object. Thus, the windspeed and solar insolation grid was processed with the help of Ecotect. The visibility analysis, crucial for our later functional distribution was explored in DepthMap. The traffic density was elaborated using an elaborate circulation analysis programmed in Processing/Java, whose starting parameters were informed by local observations of pedestrian and bycicle flows in different key points of the site.
The project evolved into two systems which cater to two different requirements: the areas which required adaption are empowered by a flexible system of interlocking umbrellas which can fold and unfold individually and comprise energy harvesting systems such as greywater extraction and photovoltaics, based on locally sensed conditions; the areas which emerged as having no need for physical adaption are hosted inside a cracked landscape with punctuated apertures whose geometry result from the ventilation and lighting conditions required by the program underneath.