Honeycomb Morphologies have become a very popular subject in architectural design because of their structural and aesthetic properties , so I decided to join the party an play with this particular kind generative projects ,this experiment develops a honeycomb system that is able to adapt to a local existing context and to different performance requirements.
The experiment represents a tool to create modular structure systems that can be adaptable to different scales and context spaces, The objective of this project was to develop a generative design strategy for architectural design that could be developed under digital fabrication methods. I have to mentions these are the first steps of this research project , the constructive unions of the modules , tagging the pieces and extract the information for its digital fabrication.
How it Works
The Grasshopper definition extracts the honeycomb structures from two surfaces, this allows the system to adapt better to a pre established place (interior spaces for example) , once you have selected both surfaces they get subdivided and then a VBscript component extract the honeycomb patterns from the surface , which are then used to create lofted surfaces.
As I mentioned befor these are the first steps, I´m woking in a similar version that generates apprtures depending on a distance to a point , if you want to keep updated with this and other projects you can subscribe to my RSS Feed
Rhino File: Honeycomb Surfaces.3dm
Grasshopper Definition: Honeycomb2surfaces.ghx