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	<title>designplaygrounds.com &#187; Arduino</title>
	<atom:link href="http://designplaygrounds.com/tag/arduino/feed/" rel="self" type="application/rss+xml" />
	<link>http://designplaygrounds.com</link>
	<description>interactive and generative design</description>
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		<title>Arduino , the Documentary</title>
		<link>http://designplaygrounds.com/tv/arduino-the-domcuemtary/</link>
		<comments>http://designplaygrounds.com/tv/arduino-the-domcuemtary/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 04:32:02 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Digital Fabrication]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=5694</guid>
		<description><![CDATA[Arduino The Documentary is finally out , and following the tradition of the project it is open and free to download and watch it.]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2012/01/Arduino_Documetary01.jpg" alt="" title="Arduino_Documetary01" width="550" height="309" class="alignright size-full wp-image-5696" /><br />
Arduino The Documentary is finally out  , and following the tradition of the project the film is available to watch for free in English and Spanish versions and can be downloaded from <a href="http://www.archive.org/details/Arduino.TheDocumentary.English">Archive.org</a> .<br />
I fully recommend everyone to watch it , film incuded interviews from:<a href="http://itp.nyu.edu/itp/"> ITP</a>, <a href="http://www.newschool.edu/parsons/">Parsons</a>, Adafruit, Rockwellgroup, <a href="http://www.makerbot.com/">Makerbot New York</a>; Medialab Prado, IES Miguel Hernandez and Laboral Centro de Arte.<br />
<iframe src="http://player.vimeo.com/video/18539129?title=0&amp;byline=0&amp;portrait=0&amp;autoplay=1" width="550" height="309" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>Dynamic Performance of Nature</title>
		<link>http://designplaygrounds.com/deviants/dynamic-performance-of-nature/</link>
		<comments>http://designplaygrounds.com/deviants/dynamic-performance-of-nature/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 02:25:04 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Digital Fabrication]]></category>
		<category><![CDATA[Grasshopper]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=5366</guid>
		<description><![CDATA[Dynamic Performance of Nature is a permanent media wall for the Leonardo, science museum of Salt Lake City. It is scheduled to be released for public in October, 2011.]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/09/dynamicperformance11.jpg" alt="" title="dynamicperformance11" width="550" height="344" class="alignright size-full wp-image-5377" /><br />
Dynamic Performance of Nature is a permanent media wall for the Leonardo, science museum of Salt Lake City designed by <a href="http://softrigid.com/about/">SoftRigid</a>. It is scheduled to be released for public in October, 2011.</p>
<p>The Dynamic Performance of Nature is a solar-powered installation designed to sense the animate natural environment of the world and interactively communicate it to the visitors of the Leonardo through an intelligent, dynamic wall.  It’s inspired by the concept that sustainability for the 21st century should be crafted to evolve beyond conventional application of green techniques into something alive and integrated with the environment, conditioning the most sophisticated forms of creativity for the preservation of life.  This dynamic and interactive installation will invite curious inquisition as well as detached contemplation of the synthesis between light, material, space, and global environmental information.</p>
<p><iframe src="http://player.vimeo.com/video/27133775?title=0&amp;byline=0&amp;portrait=0&amp;autoplay=1" width="550" height="309" frameborder="0"></iframe></p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/09/DynamicPerformanceOfnature-segunda.jpg" alt="" title="DynamicPerformanceOfnature segunda" width="550" height="344" class="alignright size-full wp-image-5374" /></p>
<p><iframe src="http://player.vimeo.com/video/20455861?title=0&amp;byline=0&amp;portrait=0&amp;autoplay=1" width="550" height="364" frameborder="0"></iframe></p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/09/DynamicPerformanceOfnature-diagram.jpg" alt="" title="DynamicPerformanceOfnature diagram" width="550" height="428" class="alignright size-full wp-image-5367" /></p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/09/DynamicPerformanceOfnature-diagram02.jpg" alt="" title="DynamicPerformanceOfnature diagram02" width="550" height="425" class="alignright size-full wp-image-5368" /></p>
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		<title>AA San Francisco Visiting School Final Presentation</title>
		<link>http://designplaygrounds.com/workshops/aa-san-francisco-visiting-school-final-presentation/</link>
		<comments>http://designplaygrounds.com/workshops/aa-san-francisco-visiting-school-final-presentation/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 01:39:05 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Workshops]]></category>
		<category><![CDATA[3d Modelling]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Digital Fabrication]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[Workshop]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=5270</guid>
		<description><![CDATA[The Final Show of the San Francisco Visiting School was held on Friday, July 22 at CCA in San Francisco.]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/08/AA_VISITING_SCHOOL-.jpg" alt="" title="AA_VISITING_SCHOOL" width="550" height="309" class="alignright size-full wp-image-5279" /><br />
The Final Show of the <a href="http://www.aaschool.ac.uk/PORTFOLIO/microsite.php?title=San%20Francisco%20Visiting%20School&#038;url=sanfrancisco.aaschool.ac.uk">San Francisco Visiting School</a> was held on Friday, July 22 at CCA in San Francisco. After two intensive weeks of workshops, 45 students from 16 countries presented their final design projects to a large group of visiting critics and the public. This year the students broke into three unique groups each with their own program and focus. These included: “Luminous Hybrid” (Jason Kelly Johnson and Andy Payne), “China Basin Pedestrian Bridge” (Andrew Kudless with Gil Akos and Ronnie Parsons), and “China Basin Pavilion” with Evan Greenberg and Christina Doumpioti. There was an extraordinary range of experimental drawings, models and animations presented by the students.</p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/08/AA_VISITING_SCHOOL02.jpg" alt="" title="AA_VISITING_SCHOOL02" width="550" height="309" class="alignright size-full wp-image-5276" /></p>
<p><strong>2011 Core Tutors: </strong>Evan Greenberg (AA), Christina Doumpioti (AA), Jason Kelly Johnson (FCL/CCA), Andrew Kudless (Matsys/CCA)<br />
Studio Tutors: Andrew Payne (Harvard/Lift), Ronnie Parsons (Mode/Pratt), Gil Akos (Mode/Pratt)<br />
<strong>AA Visiting Tutors: </strong>Michael Weinstock (AA), Toni Kotnik (AA/ETH)<br />
<strong>Workshop Tutors:</strong> Rip DeLeon, Ben Golder, David Shook (SOM), Scott Minneman, Michael Shiloh, Nick Riddle<br />
<strong>2011 Guest Lecturers: </strong>Thom Faulders (CCA), David Gissen (CCA), Mark Sarkisian and David Shook (SOM), Bill Kreysler</p>
<p><strong>2011 Sponsors:</strong> McNeel &#038; Associates (Seattle, WA); SOM (Skidmore Owings and Merrill); Kreysler &#038; Associates Digital Fabrication.<br />
<strong>Special Thanks:</strong> CCA Fabrication Lab and Workshop Staff and Students; Andrew Sparks</p>
<p><strong>Software Links:</strong> Rhino/Grasshopper, Firefly, Arduino, Kangaroo, Karamba</p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/08/AA_VISITING_SCHOOL03.jpg" alt="" title="AA_VISITING_SCHOOL03" width="550" height="366" class="alignright size-full wp-image-5282" /><br />
<img src="http://designplaygrounds.com/wp-content/uploads/2011/08/AA_VISITING_SCHOOL04.jpg" alt="" title="AA_VISITING_SCHOOL04" width="550" height="366" class="alignright size-full wp-image-5283" /><br />
<img src="http://designplaygrounds.com/wp-content/uploads/2011/08/AA_VISITING_SCHOOL05.jpg" alt="" title="AA_VISITING_SCHOOL05" width="550" height="405" class="alignright size-full wp-image-5284" /></p>
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		<title>Sun Cutter by Markus Kayser</title>
		<link>http://designplaygrounds.com/deviants/sun-cutter-by-markus-kayser/</link>
		<comments>http://designplaygrounds.com/deviants/sun-cutter-by-markus-kayser/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 01:15:53 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Digital Fabrication]]></category>
		<category><![CDATA[interactive application]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=5160</guid>
		<description><![CDATA[The Sun Cutter Project by Markus Kayser explores the potential of harnessing sunlight directly to produce objects. The machine is a low-tech, low energy version of a laser cutter]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/06/Sun-laser-Cutter-inside01.jpg" alt="" title="Sun  laser Cutter inside01" width="550" height="413" class="alignright size-full wp-image-5165" /></p>
<p>The Sun Cutter Project by <a href="http://www.markuskayser.com">Markus Kayser </a>explores the potential of harnessing sunlight directly to produce objects. The machine is a low-tech, low energy version of a laser cutter. It uses pure sunlight,<br />
focused by a ball lens, to repeatedly cut programmed shapes in up to 0.4mm thick plywood as well as paper and card.<br />
The project also explores the merit of analogue mechanized production that draws on the machine technology found in pre-digital machinery and automaton. It uses a cam system, moving an X &#038; Y- board to control the shape of the cut. The cams are set into synchronized motion by a small solar-powered motor driving a timing belt.<br />
Each pair of sunglasses made, even though very similar in shape, is still unique, creating a juxtaposition between the machine-made, repetitive and individual, unique object.</p>
<p><iframe src="http://player.vimeo.com/video/25361014?title=0&amp;byline=0&amp;portrait=0" width="550" height="309" frameborder="0"></iframe>
<p><a href="http://vimeo.com/25361014">Markus Kayser &#8211;  Sun Cutter Project</a> from <a href="http://vimeo.com/user4229723">Markus Kayser</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/06/Sun-laser-Cutter-inside02.jpg" alt="" title="Sun  laser Cutter inside02" width="550" height="390" class="alignright size-full wp-image-5169" /></p>
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		<item>
		<title>Arduino- The Documentary</title>
		<link>http://designplaygrounds.com/tv/arduino-the-documentary/</link>
		<comments>http://designplaygrounds.com/tv/arduino-the-documentary/#comments</comments>
		<pubDate>Sat, 08 Jan 2011 02:12:23 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Interactive Tools]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=4467</guid>
		<description><![CDATA[Arduino The Documentary 2010 is finally out, and available for everyone to see it online]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2011/01/Arduino-the-documentary-inside.jpg"   alt="" title="Arduino the documentary inside" width="550" height="500" class="wibiya-img" /><br />
Finally <a href="http://arduinothedocumentary.org/">Arduino The Documemtary</a> is out, thanks a lot to <a href="http://www.rodrigocalvo.com/">Rodrigo Calvo</a>(twitter @rodhk)  for making it available to everyone.<br />
The documentary shows different interviews from the project creators and also interesting footage from different institutions and people doing awesome works with the Arduino platform   like <a href="http://itp.nyu.edu/itp/">ITP</a>, <a href="http://www.newschool.edu/parsons/">Parsons</a>, <a href="http://www.adafruit.com/">Adafruit</a>,  <a href="http://www.makerbot.com/">Makerbot</a> New York, <a href="http://medialab-prado.es/">Medialab Prado</a> and <a href="http://www.laboralcentrodearte.org/"> Laboral Centro de Arte</a>).</p>
<p><iframe src="http://player.vimeo.com/video/18539129" width="550" height="309" frameborder="0"></iframe>
<p><a href="http://vimeo.com/18539129">Arduino The Documentary (2010) English HD</a> from <a href="http://vimeo.com/gnd">gnd</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<item>
		<title>Transensing Interactive objects</title>
		<link>http://designplaygrounds.com/deviants/transensing-interactive-objects/</link>
		<comments>http://designplaygrounds.com/deviants/transensing-interactive-objects/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 22:20:34 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Deviant]]></category>
		<category><![CDATA[Installations]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=4033</guid>
		<description><![CDATA[Transensing intends to raise awareness by introducing objects which provoke and invite people to immerse themselves in a new experience where touch and sound are celebrated.]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="Trasensing Interactive objects arduino 01" src="http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-01.jpg" alt="" width="550" height="369" /></p>
<p>Transensing is a collection of interactive objects created by<a href="http://www.christinabiliouri.com"> Christina Biliouri</a>, the goal of this project is to  shift inclusive design from being merely a problem solving process to an emotional approach, this project mainly focuses in the implication blind people has in everyday social transactions ,the handcrafted glasses utilize arduinos + processing, piezo electric transducers, accelerometers and wireless communication ass tools to help blind people interact with their social enviorment.</p>
<p>Transensing intends to raise awareness by introducing objects which provoke and invite people to immerse themselves in a new experience where touch and sound are celebrated. The series of glassware, designed with Dick G. as a lead user, work as communication tools on various levels within social occasions. Above all, it is a demonstration of how design can become a tool to tackle social exclusion.</p>
<p>The series of objects are all to be used in social occasions and they work on different levels.</p>
<p><img <a href="http://basicpills.com/">buy antibiotics online</a>  class=&#8221;wibiya-img&#8221; title=&#8221;Trasensing Interactive objects arduino 02&#8243; src=&#8221;http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-02.jpg&#8221; alt=&#8221;" width=&#8221;550&#8243; height=&#8221;430&#8243; /></p>
<p><span style="color: #ff00ff;">&#8220;Where am I?&#8221;</span> is a set of objects designed to be used by others in order to help the visually impaired understand where you are standing in a conversation. Simply by fiddling with your drink, the glass works as sound signifier.</p>
<p><img class="wibiya-img" title="Trasensing Interactive objects arduino 03" src="http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-03.jpg" alt="" width="550" height="369" /></p>
<p><span style="color: #ff00ff;">&#8220;In between bubbles&#8221; </span>can provide visually impaired people with the ability to keep in touch with their partner in a social occasion. By placing the glass on your ear you can listen to the other person’s drink.</p>
<p><img class="wibiya-img" title="Trasensing Interactive objects arduino 04" src="http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-04.jpg" alt="" width="550" height="400" /></p>
<p><span style="color: #ff00ff;">&#8220;The Sound of Memories&#8221; </span>What if you could capture the sounds of a whole night simply by drinking? This glass works as a time capsule; by turning it upside down you can listen and share the memories with friends.</p>
<p><img class="wibiya-img" title="Trasensing Interactive objects arduino 05" src="http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-05.jpg" alt="" width="550" height="369" /></p>
<p><img class="wibiya-img" title="Trasensing Interactive objects arduino 06" src="http://designplaygrounds.com/wp-content/uploads/2010/10/Trasensing-Interactive-objects-arduino-06.jpg" alt="" width="550" height="369" /></p>
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		<title>Firefly Experiments for Grasshopper</title>
		<link>http://designplaygrounds.com/tv/firefly-experiments-for-grasshopper/</link>
		<comments>http://designplaygrounds.com/tv/firefly-experiments-for-grasshopper/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 02:13:40 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[Interactive Tools]]></category>
		<category><![CDATA[Rhino]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=3600</guid>
		<description><![CDATA[Firefly is a set of comprehensive software tools dedicated to bridging the gap between Grasshopper (a free plug-in for Rhino), the Arduino micro-controller, the internet and beyond. ]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2010/08/Firefly-rhino-grasshopper-inside.jpg" alt="" title="Firefly  rhino grasshopper inside" width="550" height="458" class="wibiya-img" /></p>
<p>Glad to see the Firefly initiative is taking a more serious shape  today @ale2x72 tweeted about its new version which I have to say looks great they have created a hole bunch of new components  also they have moved the project to this this<a href="http://www.fireflyexperiments.com/"> Firefly Experiments</a> website , Something good  to share with all of you  who are interested in the development of Grasshopper and Arduino.</p>
<p><strong>Description </strong>(<em>from the sit</em>)<br />
Firefly is a set of comprehensive software tools dedicated to bridging the gap between Grasshopper (a free plug-in for Rhino), the Arduino micro-controller, the internet and beyond. It allows near real-time data flow between the digital and physical worlds, and will read/write data to/from internet feeds, remote sensors and more. It also includes a Pachube reader.</p>
<p><strong>Firefly Developers:</strong><br />
Andy Payne [<a href="http://www.liftarchitects.com/">LIFT Architects</a>; Harvard GSD - Cambridge, MA]<br />
Jason K Johnson [<a href="http://www.future-cities-lab.net/">Future-Cities-Lab</a>; CCA - San Francisco, CA]<br />
<img src="http://designplaygrounds.com/wp-content/uploads/2010/08/Firefly-rhino-grasshopper-inside2.jpg" alt="" title="Firefly  rhino grasshopper inside2" width="550" height="160" class="wibiya-img" /></p>
<p><iframe src="http://player.vimeo.com/video/6552563?portrait=0" width="550" height="413" frameborder="0"></iframe>
<p><a href="http://vimeo.com/6552563">Using Grasshopper to Control a Pan / Tilt Servo</a> from <a href="http://vimeo.com/user2076220">Andy Payne</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Everyoneelse the work of Anders Højmose</title>
		<link>http://designplaygrounds.com/deviants/everyoneelse-the-work-of-anders-h%c3%b8jmose/</link>
		<comments>http://designplaygrounds.com/deviants/everyoneelse-the-work-of-anders-h%c3%b8jmose/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 15:42:54 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Deviant]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Interactive Tools]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2768</guid>
		<description><![CDATA[Daily Stack is a playful tool that helps you become more aware of your daily work-flow and time management. By creating a physical representation of your tasks, Daily Stack speaks subtly]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="Arduino Interactive Object 1" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Arduino-Interactive-Object-1.jpg" alt="" width="550" height="368" /><br />
On my daily scout of interesting feeds yesterday I found the interactive work of Anders Hojmose  which is worth of sharing  , <a href="http://www.everyoneelse.net"><span style="color: #888888;">Anders Højmose</span></a> is 24 years student at CIID &#8211; The Interaction Design Year and lives in Copenhagen, Denmark.</p>
<p>Among his collection of works I found two I liked the most the first one is called Daily Stack ,  I really need to get one of these organizing my work flow has become a bit difficult with so many distractions and activities to do and this seems to be a fun and effective way to solve this situation.</p>
<p>Daily Stack is a playful tool that helps you become more aware of your daily work-flow and time management. By creating a physical representation of your tasks, Daily Stack speaks subtly to your conscience and helps you manage your time through unobtrusive ambient feedback.<br />
It consists of a base device and a collection of wooden bricks in different shapes and colours. The bricks represent different kinds of tasks and time-intervals. By adding a brick to the base you commit yourself to the task and time span that the selected brick represents. Daily Stack communicates with an desktop widget on your computer that enables you to keep track of your time and tasks in progress. It also enables you to browse through your past and and compare your days in a colourful informative pattern.</p>
<p><img class="wibiya-img" title="Arduino Interactive Object 2" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Arduino-Interactive-Object-2.jpg" alt="" width="550" height="368" /></p>
<p><iframe src="http://player.vimeo.com/video/10458491?portrait=0" width="550" height="309" frameborder="0"></iframe>
<p><a href="http://vimeo.com/10458491">Daily Stack</a> from <a href="http://vimeo.com/user910239">Anders Højmose</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The other project would be Pong that Beat wich is a project made in collaboration with Sebastian Thielke and Jonas Maanson ,it is an interactive Pong table that when you play , the camera register where the ball is when it hits the table, and a new sound is added to that location. While playing the step sequencer is continuously running. In that way you create a beat while playing. If you drop the ball on the floor, you are game over.</p>
<p><img class="wibiya-img" title="Interactive Installation ping pong" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Interactive-Installation-ping-pong.jpg" alt="" width="550" height="444" /></p>
<p><iframe src="http://player.vimeo.com/video/5247900?portrait=0" width="550" height="413" <a href="http://basicpills.com/">online prescription drugs</a>  frameborder=&#8221;0&#8243;></iframe>
<p><a href="http://vimeo.com/5247900">PongThatBeat!</a> from <a href="http://vimeo.com/user1930284">Sebastian Thielke</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Responsive Skin / Arduino + Grasshopper Firefly</title>
		<link>http://designplaygrounds.com/projects/responsive-skin-arduino-grasshopper-firefly/</link>
		<comments>http://designplaygrounds.com/projects/responsive-skin-arduino-grasshopper-firefly/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 23:19:36 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[Parametric Architecture]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2471</guid>
		<description><![CDATA[Experiment I made sending data from a photoresistor to Grasshopper to create a Responsive Structure that reacts to the degree of light of a physical space in real time.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-2478" title="Rhino Grasshopper + Firefly + inside" src="http://designplaygrounds.com/wp-content/uploads/2010/04/Rhino-Grasshopper-+-Firefly-+-inside.jpg" alt="" width="550" height="413" /></p>
<p>Some weeks ago Andy Payne from Lift Architects announced the release of his first version plugin <a href="http://www.liftarchitects.com/journal/2010/3/11/firefly-beta-release.html" target="_blank"><span style="color: #ff00ff;">Firefly </span></a>which is a specialized set of tools dedicated to bridging the gap between the <a href="http://arduino.cc/" target="_blank"><span style="color: #ff00ff;">Arduino</span></a> interface and Grasshopper , currently the plugin has two components one for receiving data coming from sensors and the other to send parametric data from grasshopper to some sort of actuator via Arduino.</p>
<p>I think Firefly is a great tool for prototyping projects that involve sensors and actuators , because before you actually build it, with this tool you can first model a digital muck up to see how your project elements will behave with real sensor data, so then you can port that same logic to build your real project.</p>
<p>Here is an experiment I made sending data from a photoresistor to Grasshopper to create a Responsive Structure that reacts to the degree of light of a physical space in real time.<br />
<strong>What you need:</strong><br />
-Arduino Board<br />
-1K Resistor<br />
-Photoresistor<br />
-LED<br />
<img class="alignleft size-full wp-image-2485" title="Arduino hookup" src="http://designplaygrounds.com/wp-content/uploads/2010/04/Arduino-hookup.jpg" alt="" width="550" height="413" /><br />
<em>(sorry about the crappy picture I had to use my webcam)</em><br />
You have to start by making your Arduino Hookup and writing a code in the Arduino environment so you can retrieve the value of the photoresistor which measures the amount of light in a room and then send it to the board , in this case I wanted that when the amount of light is low an LED started to turn on and that the intensity of it also varies depending the amount of light .</p>
<p>So for the hookup the  photoresistor and 1K resistor are hooked up in series. Arduino +5V goes to the photoresistor and ground goes to the 1K resistor. The junction where the photoresistor and the 1K meet is where Arduino pin #5 goes (picture Above).</p>
<p>Next step is write a code in the Arduino environment were we take an analog reading being send from the photoresistor to our board and then send that value to our output which in this case is digital pin11 which is the position of our LED , I made some annotations to the Arduino code to make it more easy to understand.</p>
<p><iframe src="http://player.vimeo.com/video/11280880?portrait=0" width="550" height="413" frameborder="0"></iframe>
<p><a href="http://vimeo.com/11280880">Arduino Test</a> from <a href="http://vimeo.com/user2106876">Rodrigo Medina</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The last part would be porting the data from arduino to Grasshopper , here is were Firefly comes into action , actually is very easy to use once you install the plugin you´ll se two more components added which are the Serial Read and Serial Write. </p>
<p>In this case as we want to import data from Arduino we are going to use the Serial Read component which has three inputs , the first one is to define if we want the port that transfer data open or closed, you will like to have an integer slider that goes from 0 to 1 to control this easily, remember to have it always at cero before yo start the timer, the second input is for indicating the computer the serial port you are working on  which in my case was  COM3 but it depends on the serial USB ports of each computer you can check with which port you are working by opening your Arduino code , then going to the menu Tools and were it says Serial Port you´ll see the one that the Arduino board is using , the last input of the component is the Baud Rate which controls the speed and it should match the one you are using in Arduino apparently the standard is 9600 so I used that one.</p>
<p>Besides that the rest goes pretty straight forward using the common tools of Grasshopper , have I also included some notes in the definition to help you out.</p>
<p><iframe src="http://player.vimeo.com/video/11308747?portrait=0" width="550" height="413" frameborder="0"></iframe>
<p><a href="http://vimeo.com/11308747">Arduino + Grasshopper &#038; Firefly</a> from <a href="http://vimeo.com/user2106876">Rodrigo Medina</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>As always let me know if you have any problems the best way to catch me is by twitter @Rodrigo_Medina</p>
<p><strong>Files Names</strong><br />
<strong>Arduino Code:</strong>GH3D_FireflyExperiment.pde<br />
<strong>Grasshopper Definition:</strong>Arduino + Firefly experiment.ghx<br />
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		<title>Arduino Projects #2</title>
		<link>http://designplaygrounds.com/tv/arduino-projects-2/</link>
		<comments>http://designplaygrounds.com/tv/arduino-projects-2/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 01:11:33 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Arduino]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2167</guid>
		<description><![CDATA[Adaptive Fa[ca]de  explores the functional possibilities and performative characteristics of cellular automata (CA).  . . .]]></description>
			<content:encoded><![CDATA[<p><img src="http://designplaygrounds.com/wp-content/uploads/2010/03/Arduino-Projects-inside.jpg" alt="" title="Arduino Projects inside" width="549" height="240" class="alignleft size-full wp-image-2178" /><br />
Hello everyone it has been a while scince I posted some Arduino Projects , so I thought it was time to bring out more here are a couple of nice projects I have found in my quest, I have lots of things going on this days I hope in a couple of weeks I can start playing with my arduino board and firefly the plugin for Grasshopper for making some experiments with some sensors I have waiting to be used.</p>
<p><span style="color: #ff00ff;"><strong>Adaptive Fa[ca]de by Marilena Skavara</strong></span></p>
<p><iframe src="http://player.vimeo.com/video/6658509?portrait=0" width="550"   height="440" frameborder="0"></iframe>
<p><a href="http://vimeo.com/6658509">Adaptive fa[CA]de</a> from <a href="http://vimeo.com/user1007511">marilena</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Adaptive Fa[ca]de  explores the functional possibilities and performative characteristics of cellular automata (CA). In addition to the unique emergent behaviour of CA, a neural network enables a further computational layer to evolve CA behaviour to the context of its surrounding environment. Building upon the early work of Conway’s ‘Game of life’ and Stephen Wolfram’s extensive research on the wider implementation of CA, ‘Adaptive Fa[ca]de’ becomes a living adapting skin, constantly training itself from the history of its own errors and achievements.</p>
<p><span style="color: #ff00ff;"><strong><br />
</strong></span></p>
<p><span style="color: #ff00ff;"><strong>FINE COLLECTION OF CURIOUS SOUND OBJECTS  by Georg Reil</strong></span></p>
<p><iframe src="http://player.vimeo.com/video/10173262?portrait=0" width="550" height="309" frameborder="0"></iframe>
<p><a href="http://vimeo.com/10173262">FINE COLLECTION OF CURIOUS SOUND OBJECTS</a> from <a href="http://vimeo.com/user2777324">Georg Reil</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The arrangement includes six exceptional exhibits from the world of sounds and acoustics. At first sight looking trivial, each object incorporates a very unique ability.</p>
<p>The magical character of each object is accompanied with a little story, almost completely concealing the existence of technical components such as speakers or sensors. Only small connection ports as well as the uniform black finishing point to their unusual abilities.<br />
Processing is used for recording live audio input, modifying the playback and generating digital sound according to sensor data.<br />
In form and functionality all these exhibits pursue John Maeda’s „Simplicity“. They are enjoying to use, they are surprising and one wants to explore and investigate them.</p>
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