<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>designplaygrounds.com &#187; Generative Art</title>
	<atom:link href="http://designplaygrounds.com/tag/generative-art/feed/" rel="self" type="application/rss+xml" />
	<link>http://designplaygrounds.com</link>
	<description>interactive and generative design</description>
	<lastBuildDate>Fri, 30 Jul 2010 04:14:06 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>MAD MXX &amp; OFF 2010 Opening Titles</title>
		<link>http://designplaygrounds.com/deviants/mad-mxx-off-2010-opening-titles/</link>
		<comments>http://designplaygrounds.com/deviants/mad-mxx-off-2010-opening-titles/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 15:08:17 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[3d Modelling]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=3280</guid>
		<description><![CDATA[ A new season of awesome events of design &#038; digital culture took place during this months,and as always the opening titles of the events were amazing.]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="OFFF Opening inside" src="http://designplaygrounds.com/wp-content/uploads/2010/07/OFFF-Opening-inside.jpg" alt="" width="550" height="302" /></p>
<p>A new season of awesome events of design &amp; digital culture took  place during this months, always amazing to see how artists and designers push the boundaries of  technology to create new stuff  as an example of this we have the opening titles sequences  of the events  which are always amazing.</p>
<p><span style="color: #ff00ff;"><strong> </strong></span></p>
<p><img class="wibiya-img" title="OFFF Opening inside2" src="http://designplaygrounds.com/wp-content/uploads/2010/07/OFFF-Opening-inside2.jpg" alt="" width="550" height="303" /></p>
<p><span style="color: #ff00ff;"><strong>OFF  2010 , Paris  Opening Titles</strong></span></p>
<p>This year <a href="http://www.offf.ws/">OFFF´s </a> Opening Titles were in charge of  The<a href="http://www.the-mill.com/"> Mill NY</a> ,who  took the opportunity to debut their new  integrated design and animation  team. The languid journey they take us on through the forty-five titles  for this years OFFF conference and also displays the immense animation potential of   this new  division of the Mill.</p>
<p><strong>About the piece</strong></p>
<p>Jeff Stevens(Director): The original, over arching concept was strength vs  beauty and the affinity that each has for the other. At the same time, I  wanted to create something that was abstract yet ‘seemingly’ natural.  So, creating an environment that was underwater mixed with air began to  take shape. Texture was important to me, so when Kim began illustrating,  the contours and rawness of materials started to create a landscape and  pattern for all of our characters. The best part was that nothing  needed to be real. We could have suggested more reality but I think the  blend of species, environment, and biomechanics perfectly summed up that  affinity I was looking for.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="309" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=12887998&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="309" src="http://vimeo.com/moogaloop.swf?clip_id=12887998&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/12887998">OFFF Paris 2010 Titles</a> from <a href="http://vimeo.com/offf">OFFF</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><span style="color: #ff00ff;"><strong> </strong></span></p>
<p><img class="wibiya-img" title="OFFF Opening inside3" src="http://designplaygrounds.com/wp-content/uploads/2010/07/OFFF-Opening-inside3.jpg" alt="" width="550" height="272" /></p>
<p><span style="color: #ff00ff;"><strong>MAD  MXX , Madrid Opening Titles </strong></span></p>
<p><a href="http://eng.madinspain.com/">MAD MXX </a>an event that gathers the  best designers and  creative minds,to share their ideas with more  than 2000 people.This years  edition opening titles were commissioned to <a href="http://www.physaliastudio.com/">Physalia Studio </a>which made use of  a 3d scaning scanning technology for creating the   visual effects of the oppening sequence, which were popularized in  Radiohead’s <a href="http://code.google.com/creative/radiohead/">House  of Cards video and open source code</a>.</p>
<p>Don´t forget to watch the making of  video at the bottom , It´s always nice to watch the creative process of this kind of works which helps a lot to understand how they were created. If you are interested in creating a similar project I will strongly suggest you to visit <a href="http://createdigitalmotion.com/2010/07/3d-scanning-visuals-behind-the-scenes-for-mad-mmx-visual-event-in-madrid/">Create Digital Motion blog</a> you´ll find more information and resources to make your own 3d scanning scenes.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="251" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=12949598&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=b8e0df&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="251" src="http://vimeo.com/moogaloop.swf?clip_id=12949598&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=b8e0df&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/12949598">MAD MMX &#8211; Opening Title Sequence</a> from <a href="http://vimeo.com/physaliastudio">Physalia Studio</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="309" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=13100293&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=b8e0df&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="309" src="http://vimeo.com/moogaloop.swf?clip_id=13100293&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=b8e0df&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/13100293">MAD MMX &#8211; Opening Title Sequence. Making Of</a> from <a href="http://vimeo.com/physaliastudio">Physalia Studio</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/mad-mxx-off-2010-opening-titles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Natures by Quayola</title>
		<link>http://designplaygrounds.com/deviants/natures-by-quayola/</link>
		<comments>http://designplaygrounds.com/deviants/natures-by-quayola/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 22:43:47 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[data visualization]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[Installations]]></category>
		<category><![CDATA[interactive application]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=3220</guid>
		<description><![CDATA[Natures explores the dialogue between "the natural" and "the artificial", creating a world where these two elements coexist harmoniously. ]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="Natures by Quayola  inside 1" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Natures-by-Quayola-inside-1.jpg" alt="" width="550" height="309" /></p>
<p><img class="wibiya-img" title="Natures by Quayola  inside 3" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Natures-by-Quayola-inside-3.png" alt="" width="550" height="309" /></p>
<p><a href="http://www.quayola.com">Quayola</a> is a visual artist based in London. His work simultaneously focuses on multiple forms exploring the space between video, audio, photography, installation, live performance and print.</p>
<p><strong>Description</strong> (from site)<br />
The <a href="http://www.quayola.com/index.php?/natures/">Natures </a>project consist in a series of multi-screen installation pieces and a live audio-visual performance in collaboration with musicianMira Calix and cellist Oliver Coates. Natures explores the dialogue between &#8220;the natural&#8221; and &#8220;the artificial&#8221;, creating a world where these two elements coexist harmoniously. Interpreting plants&#8217; organic behaviours, computer-generated elements become part of the natural world and vice versa.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="205" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1588371&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="205" src="http://vimeo.com/moogaloop.swf?clip_id=1588371&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/1588371">Natures #3B</a> from <a href="http://vimeo.com/quayola">Quayola</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="205" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1591422&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="205" src="http://vimeo.com/moogaloop.swf?clip_id=1591422&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/1591422">Natures #2A</a> from <a href="http://vimeo.com/quayola">Quayola</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/natures-by-quayola/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Intensive Fields Conference 2009 Lectures</title>
		<link>http://designplaygrounds.com/tv/intensive-fields-conference-2009-lectures/</link>
		<comments>http://designplaygrounds.com/tv/intensive-fields-conference-2009-lectures/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 04:06:14 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[Parametric Architecture]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2787</guid>
		<description><![CDATA[Intensive Fields 2009 conference was undoubtedly one of the most important events of last year concerning parametric and computational design]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="Intensive Fiels USC Architecture conference" src="http://designplaygrounds.com/wp-content/uploads/2010/06/Intensive-Fiels-USC-Architecture-conference.jpg" alt="" width="550" height="177" /><br />
<div class="tweetmeme_button" style="float:left; margin-left: 7px; padding-right:5px;height:19px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fdesignplaygrounds.com%2Ftv%2Fintensive-fields-conference-2009-lectures%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fdesignplaygrounds.com%2Ftv%2Fintensive-fields-conference-2009-lectures%2F" height="61" width="51" /></a></div><br />
<a href="http://arch-pubs.usc.edu/INTENSIVEFIELDS/"><span style="color: #ff00ff;">Intensive Fields 2009 conference</span></a> was undoubtedly one of the most important events of last year concerning parametric and computational design , which had the participation of those who are considered leaders in the theory and practice of these issues, last week I was lucky to find some of the lectures of these event and it seemed to me a good idea to group them together to share them here, I would like to thank the USC School of Architecture  to make public the contents of this event.<br />
<strong><span style="color: #ff00ff;"> </span></strong></p>
<p><span style="color: #ff00ff;"><strong>Theorizing the Parametric &#8211; Manuel DeLanda</strong></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="443" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/03vREJ8WW1s&amp;hl=es_ES&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="443" src="http://www.youtube.com/v/03vREJ8WW1s&amp;hl=es_ES&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong><span style="color: #ff00ff;">Parametric Techniques -Roland Snooks , Marc Fornes , Casey Reas</span></strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="443" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/jzMdE371HDA&amp;hl=es_ES&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="443" src="http://www.youtube.com/v/jzMdE371HDA&amp;hl=es_ES&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong><span style="color: #ff00ff;">Parametricism &#8211; Patrik Schumacher / Zaha Hadid Architects</span></strong></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="433" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/1Kvz0aepheY&amp;hl=es_ES&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="433" src="http://www.youtube.com/v/1Kvz0aepheY&amp;hl=es_ES&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><span style="color: #ff00ff;"><strong>Machinic Processes &#8211; Francois Roche / Re&amp;Sie</strong><br />
</span><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="433" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/qdHz-yenpKA&amp;hl=es_ES&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="433" src="http://www.youtube.com/v/qdHz-yenpKA&amp;hl=es_ES&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/tv/intensive-fields-conference-2009-lectures/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Processing Libraries</title>
		<link>http://designplaygrounds.com/tv/processing-libraries/</link>
		<comments>http://designplaygrounds.com/tv/processing-libraries/#comments</comments>
		<pubDate>Tue, 18 May 2010 04:11:39 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Interactive Tools]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2676</guid>
		<description><![CDATA[Here´s a list of the best libraries I have tried out and that you definitevately have to take a look at , I also would  like to thank everyone who takes the time to create this libraries ]]></description>
			<content:encoded><![CDATA[<p><img class="wibiya-img" title="processing libraries inside2" src="http://designplaygrounds.com/wp-content/uploads/2010/05/processing-libraries-inside2.jpg" alt="" width="550" height="309" /><em>(image from <a href="http://toxiclibs.org/">toxiclibs.org</a>)</em></p>
<p>I have been playing around with  <a href="http://processing.org"><span style="color: #ff00ff;">processing </span></a>for a  year now and I thought it would be nice to post some of the best libraries I have  used for my experimental projects , for those who don´t know processing is a programming environment for designing generative graphics , animation, games and complex interactive applications. Processing comes already  integrated with several libraries  that extend the power  of  processing beyond working simply  with graphics and images , <span id="result_box" class="medium_text"><span style="background-color: #ffffff;">However, the ever-growing community  of processing has  created libraries that allow you to use audio, video, and  connect processing with other technologies and devices which allow the creation of practically anything you can imagine.</span></span></p>
<p><span class="medium_text"><span style="background-color: #ffffff;">Here´s a list of the best libraries I have tried out and that you definitevately have to take a look at , I also would  like to thank everyone who takes the time to create this libraries that makes the life of people like me so much easier and fun.<br />
</span></span></p>
<p><strong><a href="http://www.cs.princeton.edu/~traer/physics/">Traer Physics</a> :</strong> A simple particle system physics engine for processing. I&#8217;ve designed  this to be application / domain agnostic. All this is supposed to do is  let you make particles, apply forces and calculate the positions of  particles over time in real-time. Anything else you need to handle  yourself.</p>
<p><strong><a href="http://webcamxtra.sourceforge.net/">JMyron: </a></strong><span style="font-family: Arial,Helvetica,sans-serif;">Myron         is the cross-platform, cross-language, open source, video  capture and           computer vision plugin. One core C++ object gets  cross-compiled as           a handful of high level language &#8220;wrapper&#8221; libraries.           The wrapper for Java and Processing is called JMyron. The  wrapper for           Macromedia Director is called WebCamXtra. The aim of the  project is           to keep computer vision free and easy for the new media  education and           arts community.</span></p>
<p><strong><a href="http://mrfeinberg.com/peasycam/#about"><span style="font-family: Arial,Helvetica,sans-serif;">PeasyCam:</span></a></strong> PeasyCam provides a dead-simple mouse-driven camera for Processing.</p>
<p><strong><a href="http://www.sojamo.de/libraries/controlP5/">ControlP5: </a></strong>ControlP5 is a GUI and controller library for processing that can be  used in authoring, application, and applet mode. controllers are easily  added to a processing sketch, can be arranged in separate control  windows, and can be organized in tabs or group.</p>
<p><strong><a href="http://anar.ch/">Anar:</a> </strong>A cadKIT™ for <a href="http://processing.org/">Processing</a> (v1.0) for  Object Oriented Geometry. Based on (anar+) parametric modeling scheme is a KIT of libraries.</p>
<p><strong><a href="http://toxiclibs.org/">Toxiclibs:</a> </strong>An independent, open source library collection for  computational design tasks with Java &amp; <a onclick="pageTracker._trackPageview('/outgoing/processing.org?referer=http%3A%2F%2Ftoxiclibs.org%2Fdownloads%2F');" href="http://processing.org/">Processing</a> developed by <a onclick="pageTracker._trackPageview('/outgoing/postspectacular.com?referer=http%3A%2F%2Ftoxiclibs.org%2Fdownloads%2F');" href="http://postspectacular.com/">Karsten  “toxi” Schmidt</a> (thus far). The classes are purposefully kept fairly  generic in order to maximize re-use in different contexts ranging from  generative design, animation, interaction/interface design, data  visualization to architecture and digital fabrication, use as teaching  tool and more.</p>
<p><strong><a href="http://www.nexttext.net/">NextText:</a> </strong>A port of the library for the Processing development environment.  Keeping in mind the goals of  Processing, the library includes greatly  simplified syntax and allows the creation of interesting sketches with  very few lines of code.   And for programmers who want to push the  envelope further, all functionality of the Java version of the library  is maintained, so it is still possible to create intricate and more  complex applications.</p>
<p><strong><a href="http://www.wblut.com/2010/05/04/hemesh-a-3d-mesh-library-for-processing/" target="_self">Hemesh:</a></strong> An imple­men­ta­tion of a <a class="liexternal" href="http://www.cgafaq.info/wiki/Half_edge_general">half-edge  datas­truc­ture</a> for manip­u­lat­ing <span class="caps">3D</span> meshes in Pro­cess­ing.</p>
<p><a href="http://hipstersinc.com/p5sunflow/"><strong>P5Sunflow:</strong> </a>An easy way to make your <a href="http://processing.org/">Processing</a> sketches look sexy as hell.  Well, only three-dimensional ones, but  whatever.  <a href="http://sunflow.sourceforge.net/">Sunflow</a> is a <a href="http://en.wikipedia.org/wiki/Ray_tracing">ray tracer</a> written  in Java.  It&#8217;s pretty awesome.</p>
<p><strong><br />
</strong></p>
<p><strong>I f you know of  another cool library please let me know on the comments below so we can add it to the list.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/tv/processing-libraries/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Rhino GH3D Kids on the block!!</title>
		<link>http://designplaygrounds.com/deviants/new-rhino-gh3d-kids-on-the-block/</link>
		<comments>http://designplaygrounds.com/deviants/new-rhino-gh3d-kids-on-the-block/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 02:46:04 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[3d Modelling]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[Grasshopper]]></category>
		<category><![CDATA[Parametric Architecture]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=2009</guid>
		<description><![CDATA[Contiuning with my follow up of the newest plugins for parametric and Generative design in rhino, I present you some iniciatives I have tracked down.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-2013" title="Firefly Grasshopper" src="http://designplaygrounds.com/wp-content/uploads/2010/03/Firefly-Grasshopper.jpg" alt="" width="550" height="259" /><br />
Contiuning with my follow up of the newest plugins for parametric and Generative design in Rhino, I present you some iniciatives I have tracked down this month , apart from this two plugins I´m showing here there is another important project called <a href="http://rhinobim.com/" target="_self"><span style="color: #ff00ff;">RhinoBIM</span> </a> , I´ll talk more about it once I take a look at it.</p>
<p><a href="http://www.liftarchitects.com/journal/2010/3/11/firefly-beta-release.html"><span style="color: #ff00ff;">Firefly</span></a> is a specialized set of tools created by Andrew Payne from<a href="http://www.liftarchitects.com/" target="_self"><span style="color: #ff00ff;"> LIFT architects</span></a> dedicated to bridging the gap between the Arduino interface and Grasshopper.  The first release comprises a new toolbar with two custom components.  The Serial Read component allows you to retrieve any value coming over the Serial Port.  This component is essential for anyone wishing to stream real-time sensor information into Grasshopper.  The Serial Write component allows you to write a string value to the Serial Port.  This can be a very effective tool for sending parametric data to your Arduino board to control some sort of actuator.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="364" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=10259250&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="364" src="http://vimeo.com/moogaloop.swf?clip_id=10259250&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><a href="http://vimeo.com/10259250">Robofun with Arduino, Grasshopper, FireFly</a> from <a href="http://vimeo.com/user3172077">Chris Wilkins</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><img class="alignleft size-full wp-image-2020" title="Rabbit Grasshopper 0.2" src="http://designplaygrounds.com/wp-content/uploads/2010/03/Rabbit-Grasshopper-0.2.jpg" alt="" width="550" height="422" /></p>
<p>The guys from <a href="http://morphocode.com" target="_self"><span style="color: #ff00ff;">Morphocode</span></a> have been working on their Rabbit plug-in for Grasshopper and have come up with the 0.2 version of it that has some interesting improvements you can download the tool from their site and remember to give your<a href="http://morphocode.com/rabbit/" target="_self"><span style="color: #ff00ff;"> support</span></a> if you have the chance.</p>
<p><span style="color: #ff00ff;">RABBIT 0.2: New Cellular Automata features:</span></p>
<p>* user defined initial configurations<br />
* automatic/manual control of the CA evolution<br />
* CA memory – stores all configurations/states of the CA calculated for different time steps(t=0,1,2,3…)</p>
<p>With RABBIT 0.2 you could visualize 2D Cellular automata in 3 dimensions – the third dimension is a function of time.<br />
<span style="color: #ff00ff;">RABBIT 0.2: New LSystems features:</span></p>
<p>* user defined LSystems<br />
* fractals: Koch curves, Space-filling curves, …<br />
* Branching LSystems<br />
* 2d/3d Turtle interpretation</p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/new-rhino-gh3d-kids-on-the-block/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CRYSTALS &amp; LASERS by Matt W. Moore</title>
		<link>http://designplaygrounds.com/deviants/crystals-lasers-by-matt-w-moore/</link>
		<comments>http://designplaygrounds.com/deviants/crystals-lasers-by-matt-w-moore/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:09:27 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Deviant]]></category>
		<category><![CDATA[Generative Art]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=1810</guid>
		<description><![CDATA[These paintings were created entirely with spray paint, one of Matt's favorite mediums. But the designs are very clean, and appear almost digital.]]></description>
			<content:encoded><![CDATA[<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-inside.jpg"><img class="alignleft size-full wp-image-1813" title="Crystal Laser inside" src="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-inside.jpg" alt="" width="550" height="252" /></a><br />
CRYSTALS &amp; LASERS an exhibition of  <a href="http://mwmgraphics.com/index.html"><span style="color: #ff00ff;">Matt W. Moore</span></a>,these paintings were created entirely with spray paint, one of Matt&#8217;s favorite mediums. But the designs are very clean, and appear almost digital in their precise details and craft. An honest, analog attempt to achieve the same depth and abstract geometry of his digital &#8220;Vectorfunk&#8221; style. The goal with each work is to have the viewers eye fall into the piece and get lost in the optical illusions, trying to figure out what is up, down, left, and right.<br />
The exhibition started on Februray 5 and ends on March 12 at  ROJO Gallery &#8211; Paris, France<br />
<a href="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro-2.jpg"><img class="alignleft size-full wp-image-1828" title="Crystal Laser cuadro 2" src="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro-2.jpg" alt="" width="550" height="366" /></a></p>
<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro1.jpg"><img class="alignleft size-full wp-image-1824" title="Crystal Laser cuadro1" src="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro1.jpg" alt="" width="550" height="550" /></a><br />
<a href="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro-3.jpg"><img class="alignleft size-full wp-image-1831" title="Crystal Laser cuadro 3" src="http://designplaygrounds.com/wp-content/uploads/2010/02/Crystal-Laser-cuadro-3.jpg" alt="" width="550" height="550" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/crystals-lasers-by-matt-w-moore/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Axolotl &#8211; interactive creature</title>
		<link>http://designplaygrounds.com/deviants/axolotl-interactive-creature/</link>
		<comments>http://designplaygrounds.com/deviants/axolotl-interactive-creature/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 06:48:00 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[interactive application]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=1582</guid>
		<description><![CDATA[This time bringing you another great and curious interactive installation created by Eyal Ohana and Filippo Vanucci named Axolotl ]]></description>
			<content:encoded><![CDATA[<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Axolotolimage.jpg"><img class="alignleft size-full wp-image-1585" title="Axolotolimage" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Axolotolimage.jpg" alt="" width="550" height="314" /></a><br />
This time bringing you another great and curious interactive installation created by <a href="http://www.eyalohana.com/" target="_self"><span style="color: #ff00ff;">Eyal Ohana</span></a> and <a href="http://www.sganga.info/" target="_self"><span style="color: #00ccff;">Filippo Vanucci</span></a> named <a href="http://eyalohana.com/axolotl/">Axolotl</a> which is a creature projected in an aquarium that reacts to the presence of  the observes via face recognition , in a  curious and shy way apparently currently they are working to expand the range of emotions this creature can have , It´s very interesting the way very realistic live representations can be created using algorithmic principles.<br />
&lt;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="312" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4468680&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="312" src="http://vimeo.com/moogaloop.swf?clip_id=4468680&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/4468680">Axolotl</a> from <a href="http://vimeo.com/user755953">triligan</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Project Description</strong><br />
Axolotl was conceived and developed as an academic project at ITP program of NYU. The name &#8216;Axolotl&#8217; was inspired by a short story by Julio Cortazar, about a man who develops a deep emotional obsession to passive creatures he observes in an aquarium. Axolotl is an interactive installation based on a life-like algorithmic animation of creatures responding to the presence of observers. The project is an exploration of the possibilities to portray life, through motion and form, and is aiming at getting people to reflect on the way that we perceive life, and look at what kind of emotional response can be evoked to the perception of a life-form, knowing that it is artificial. The creature of Axolotl is projected on an aquarium, an object that is associated with looking at animals, be it fish or other animals and serves the purpose of the piece.</p>
<p><strong>Implementation</strong><br />
The choice to design an under water creature allowed for more freedom of motion in all dimensions and the ability to come-up with an abstract shape that can still be perceived as a living being.<br />
The whole process for the animation and interaction of Axolotl was done using the <a href="http://proecssing.org" target="_self"><span style="color: #ff00ff;">Processing</span></a> environment.<br />
Motion: Oscillating sine waves were the main driving force used in the process of animating the creature, in addition to many small features that added the desired life-like, unpredictable nuances of motion. The animation code was implemented using calculations of physical forces like gravity and inertia. That allowed for the creature to move in an organic smooth motion, and also had the tentacles respond to spatial motion in 3 dimension.</p>
<p><strong>Installation and Sensing</strong></p>
<p>The sensing technique to make the animation responsive uses face detection, as an indication for presence of observers, looking at the creature. The Processing environment was used for this aspect as well, using the OpenCV framework. It took a lot of experimentation to fine-tune the threshold values in order to get the desired sensitivity. In addition, motion tracking code was implemented to maintain smooth and consistent face detection.<br />
The two aspects &#8211; animation and sensing are communicating using OSC (open sound control) protocol.<br />
The whole piece is an integrated audio-visual experience with sound elements tied up to the different states and behaviors of the creature.<br />
At this point there are two main behavior modes to the creature, one being &#8217;shy but curious&#8217; and the other &#8216;totally terrified&#8217;. More modes are being explored as of writing this lines and will be implemented soon.</p>
<p>Presented at the<a href="http://itp.nyu.edu/shows/spring2009/" target="_self"> <span style="color: #ff00ff;">ITP Spring Show 2009</span></a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/axolotl-interactive-creature/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Makoto Yabuki  art director</title>
		<link>http://designplaygrounds.com/deviants/makoto-yabuki-art-director/</link>
		<comments>http://designplaygrounds.com/deviants/makoto-yabuki-art-director/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 06:52:06 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Deviant]]></category>
		<category><![CDATA[Generative Art]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=1526</guid>
		<description><![CDATA[Makoto Yabuki works as a director/ art director at Tokyo, Japan.He started his career as a visual designer in 1997,and established TANGRAM ]]></description>
			<content:encoded><![CDATA[<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Makoto-Yabuki.jpg"><img class="alignleft size-full wp-image-1532" title="Makoto Yabuki" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Makoto-Yabuki.jpg" alt="" width="540" height="703" /></a><br />
<a href="http://makotoyabuki.com" target="_blank"><span style="color: #ff00ff;">Makoto Yabuki</span></a> works as a director/ art director at Tokyo, Japan.He started his career as a visual designer in 1997,and established TANGRAM in 2003.His artistic range is expanding to several different fields ;among his recent works are &#8220;scope&#8221;, &#8220;MANAKAI&#8221;, &#8220;CONFINE(S)&#8221;, &#8220;AS ONE&#8221;.His works have been presented in international film festivals such as SIGGRAPH, onedotzero, artfutura, ARS Electronica.</p>
<p>His video and art photography pieces are absolutely mind blowing and inspirational. He has an interesting approach to generative art creating amazing worlds from simple polygonal elements that grow in complexity as the time passes by, creating very colorful and hypnotic morphologies.Take a look at some of his work and have your say.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="551" height="312" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5471619&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="551" height="312" src="http://vimeo.com/moogaloop.swf?clip_id=5471619&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5471619">White Box</a> from <a href="http://vimeo.com/user555002">makoto yabuki</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="312" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5469963&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="312" src="http://vimeo.com/moogaloop.swf?clip_id=5469963&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5469963">AS ONE</a> from <a href="http://vimeo.com/user555002">makoto yabuki</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="234" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1216602&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="550" height="234" src="http://vimeo.com/moogaloop.swf?clip_id=1216602&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/1216602">CONFINE(S)</a> from <a href="http://vimeo.com/user555002">makoto yabuki</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/makoto-yabuki-art-director/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The work of Jen Stark</title>
		<link>http://designplaygrounds.com/deviants/the-work-of-jen-stark/</link>
		<comments>http://designplaygrounds.com/deviants/the-work-of-jen-stark/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 07:19:43 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Deviants]]></category>
		<category><![CDATA[Deviant]]></category>
		<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[object design]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=1501</guid>
		<description><![CDATA[en Stark is a young emergent  artist who was born in Miami, FL in 1983. Her work has been exhibited extensively in many places  around the US]]></description>
			<content:encoded><![CDATA[<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside2.jpg"><img class="alignleft size-full wp-image-1507" title="Jen Stark_inside2" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside2.jpg" alt="" width="550" height="471" /></a><br />
<em>Spectral Zenith / 20&#8243; x 20&#8243; / hand-cut paper / 2008</em></p>
<p>Jen Stark is a young emergent  artist who was born in Miami, FL in 1983. Her work has been exhibited extensively in many places  around the US, with solo shows in NYC, Seattle, Miami, Washington DC, and Chicago and is part of the permanent collections of MOCA North Miami and The West Collection among others. Through the use of simple paper-cutting techniques she creates complex structures. er ideas are based on replication and infinity, echoing patterns and intelligent designs found in nature like some sort of analog generative art.<br />
Sometimes as creative people we try so hard to make provocative an inspiring work, using lots of elements and tools, but talented people like Jen ,remind us that great things can come from the most simple elements , in this case materials you can find in every elementary school.<br />
If you want to know more about her you can check out the video below or check out her <a href="http://jenstark.com" target="_blank"><span style="color: #ff00ff;">website</span></a>.</p>
<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside1.jpg"><img class="alignleft size-full wp-image-1510" title="Jen Stark_inside1" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside1.jpg" alt="" width="550" height="359" /></a><br />
<em>The Beginning of the End / 26&#8243; x 40&#8243; / felt-tip pen on paper / 2009</em></p>
<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside3.jpg"><img class="alignleft size-full wp-image-1513" title="Jen Stark_inside3" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Jen-Stark_inside3.jpg" alt="" width="550" height="579" /></a><br />
<em>“Reciprocal“ / 40?x40?x7? / varnished acrylic on wood / 2009</em><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="445" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/vYf5UqJa_O4&amp;hl=es_ES&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="550" height="445" src="http://www.youtube.com/v/vYf5UqJa_O4&amp;hl=es_ES&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/deviants/the-work-of-jen-stark/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Recursive Aggregations [Rhinoscript]</title>
		<link>http://designplaygrounds.com/generative/recursive-aggregations-rhinoscript/</link>
		<comments>http://designplaygrounds.com/generative/recursive-aggregations-rhinoscript/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 06:42:42 +0000</pubDate>
		<dc:creator>Rodrigo</dc:creator>
				<category><![CDATA[Generative Art]]></category>
		<category><![CDATA[3d Modelling]]></category>
		<category><![CDATA[Rhino]]></category>
		<category><![CDATA[Rhinoscript]]></category>
		<category><![CDATA[Tsplines]]></category>

		<guid isPermaLink="false">http://designplaygrounds.com/?p=1436</guid>
		<description><![CDATA[I has been a while scince I didn´t experiment with rhinoscript so this weekend seem to be the pefect time, this time keeping up with recusrive algorithms]]></description>
			<content:encoded><![CDATA[<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Rhinoscript_Recursive_Aggregations-uno.jpg"><img class="alignleft size-full wp-image-1443" title="Rhinoscript_Recursive_Aggregations uno" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Rhinoscript_Recursive_Aggregations-uno.jpg" alt="" width="550" height="413" /></a><br />
It has been a while since the last time I  experiment with rhinoscript ,so this weekend seem to be the perfect time to get hands dirty, In this occasion I keep up with my study of recursive algorithms, I like the complex systems that emerge from very simple rules.<br />
What motivated me to do this was very interesting<a href="http://artificialsymbiont.blogspot.com/" target="_blank"> <span style="color: #ff00ff;">link</span></a> I found the other day on facebook about project called artificial symbiont which is about a synthetic organism that is composed of very basic elements at a nanoscale which are able to replicate, move and cooperate with other in order to create more complex systems just as human cells does on our body.</p>
<p><a href="http://designplaygrounds.com/wp-content/uploads/2010/01/Rhinoscript_Recursive_Aggregations-dos.jpg"><img class="alignleft size-full wp-image-1446" title="Rhinoscript_Recursive_Aggregations dos" src="http://designplaygrounds.com/wp-content/uploads/2010/01/Rhinoscript_Recursive_Aggregations-dos.jpg" alt="" width="550" height="322" /></a></p>
<p>So I tried to see if I could achieve this kind of aggregations using a 4-pod element like the one I saw on that project , to do it I revisit a code I saw once at <span style="color: #00ccff;"><a href="http://www.kokkugia.com/" target="_blank">Kokkugia´s</a> </span>wiki about recursive aggregations and tweaked a little bit to adapt it to the 4-pod elementmentioned before. The aggregated component was modeled using T-Splines for rhino as I´ve said in other occasions is great for organic modelling.The code it´s a little buggy and generate some replications in the same places but for a one day experiment I think is ok . If you are curious of trying it out and improve it please let me know.=)</p>
<p>In the next days I will be posting some experiments for surface tesselations on surafces using  Grasshopper if you want to keep updated you can suscribe to my <a href="http://designplaygrounds.com/feed/" target="_blank"><span style="color: #ff6600;">RSS Feed</span></a></p>
<p><strong>Script File:</strong>RecursiveAggregation01.rvb</p>
<p><strong>Rhino File :</strong>Recursive4-Pod.3dm</p>
<p>Sign up below to our <strong>Newsletter</strong> to get instant acces to designplaygrounds download files (<strong>A link will appear HERE</strong>):</p><form method="post" action="" style="text-align: center">
<input type="hidden" name="na" value="s"/>
<table cellspacing="3" cellpadding="3" border="0" width="50%">
<tr><td>Your&nbsp;name</td><td><input type="text" name="nn" size="30"/></td></tr>
<tr><td>Your&nbsp;email</td><td><input type="text" name="ne" size="30"/></td></tr>
<tr><td colspan="2" style="text-align: center"><input type="submit" value="Subscribe me"/></td></tr>
</table>
</form>
]]></content:encoded>
			<wfw:commentRss>http://designplaygrounds.com/generative/recursive-aggregations-rhinoscript/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
